Developed By


Published By


Release Date

September, 2023 (Open Beta)


PC, Nintendo Switch


Unreal 5.1/5.3

Lighting, Tech Art

  • Lit several new environments and cinematics
  • Reworked lighting on existing environments to improve both quality and performance
  • Built C++ plugin to replace built in Unreal tonemapper to ensure consistent lighting and colors across SDR and HDR presentations
  • Refactored sky to improve visual fidelity and performance while maintaining consistent art direction with existing content
  • Worked closely with engineering to architect new day/night cycle system
  • Planned out custom sky visibility render system as a C++ Unreal Plugin