Skip to main content
Hit enter to search or ESC to close
Close Search
Lee Scheinbeim
Menu
Home
Portfolio
Palia
The Lamplighter’s League
BATTLETECH
Necropolis
Dragon Age Inquisition
Murdered: Soul Suspect
Dragon Age 2
Dragon Age: Origins
Photography
About
Résumé
linkedin
email
Necropolis
Rendering, Shaders, Lighting
Primary Work
Stylized physically based rendering shader suite for both environment and character assets
Custom sky rendering system
Custom rasterized deferred lighting system with support for data driven colors
Bespoke deferred decal system including support for SDF text fields
Managed dynamic “mood” system for changing colors and post processing as the player descended through the game world
Responsible for all lighting, custom rendering and shaders for the entire project
Developed By
Harebrained Schemes
Published By
Bandai Namco Entertainment
Release Date
July, 2016
Platforms
PC, Mac, Playstation 4, Xbox One
Engine
Unity 5.0
ss_05ff5b83c6b0ad5aa08f4de6458870901252ce69.1920x1080
ss_7b6f553c84d2675c82a2b5ac773fdaee93890d94.1920x1080
more_character_lighting_02
more_character_lighting_01
ss_44c4cc7d27d08e39253a2f5bace95feeac702795.1920x1080
Close Menu
Home
Portfolio
Palia
The Lamplighter’s League
BATTLETECH
Necropolis
Dragon Age Inquisition
Murdered: Soul Suspect
Dragon Age 2
Dragon Age: Origins
Photography
About
Résumé
linkedin
email