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Lee Scheinbeim
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The Lamplighter’s League
BATTLETECH
Necropolis
Dragon Age Inquisition
Murdered: Soul Suspect
Dragon Age 2
Dragon Age: Origins
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Necropolis
Rendering, Shaders, Lighting
Primary Work
Stylized physically based rendering shader suite for both environment and character assets
Custom sky rendering system
Custom rasterized deferred lighting system with support for data driven colors
Bespoke deferred decal system including support for SDF text fields
Managed dynamic “mood” system for changing colors and post processing as the player descended through the game world
Responsible for all lighting, custom rendering and shaders for the entire project
Developed By
Harebrained Schemes
Published By
Bandai Namco Entertainment
Release Date
July, 2016
Platforms
PC, Mac, Playstation 4, Xbox One
Engine
Unity 5.0
Close Menu
Home
Portfolio
The Lamplighter’s League
BATTLETECH
Necropolis
Dragon Age Inquisition
Murdered: Soul Suspect
Dragon Age 2
Dragon Age: Origins
About
Résumé
linkedin
email